Was going to make a post about the new(-ish) CYOA system, and how it is going to work. Instead, I’ve started a new set of Design Document pages, and included it there. More to come.
On another note, development is still going. I got slogged with a few issues, and ongoing irl bs to deal with.
One such issue involves a fairly large refactoring of the game’s time advancement and UI system. It’s all good though, because it’s going to make the game better. Next update has no ETA, but it’s going to be a “tech preview” showing off some of the engine’s capabilities. For more up to date information you can join theĀ Discord where you can post questionable pictures, and I’ll answer your questionable questions.